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free app

How To Clone a Computer

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How To Clone a Computer

Keeping a clone of a computer is important in case you have system/computer fails of any sort. Lets say you want to update your Protools but not your OS, you can revert back to what you were using before if you have a clone! Having a clone can save you a ton of time by not having to install applications individually and can be used immediately. This week, I sat down with assistant editor, Ian, to get a step by step guide on how to make a clone!

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Best Free Apps To Use For Audio

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Best Free Apps To Use For Audio

I went around the office and asked everyone what their go to free app for IOS was and got some really cool recommendations. I hope that you find these useful if you’re on the go or need something quick and easy!

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LUNCH AND LEARN: SOUNDGYM

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LUNCH AND LEARN: SOUNDGYM

It’s easy to fall into the habit of working so often that you forget to practice and develop your skills on your own time. For anyone in the audio field, this might be ear training. For this Lunch and Learn, we’re going to explore some of the features of the online ear training program SoundGym.

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Boom Box Chip Tone Contest Winner

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Boom Box Chip Tone Contest Winner

A few months ago, Tess Fournier had a lunch and learn blog post about a free web-based audio synth called Chip Tone. We decided to have a contest amongst the Boom Box crew of who could design and create the best retro video game sounds utilizing Chip Tone. And the winner is……. Brad Meyer! This week we will take a look at what Brad created and hear from him about his inspiration and creative process.

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Lunch and Learn: Chip Tone

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Lunch and Learn: Chip Tone

Jeff wrote a blog post about designing retro game audio using BFXR a while back, and since then I’ve frequently used that tool when I need to create interesting and nostalgic 8-bit game audio. Recently, however, I heard about an alternative tool called ChipTone, so I decided to check it to expand my toolbox a little.

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8 BIT TWICE SHY: CREATING RETRO GAME SOUND EFFECTS WITH BFXR

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8 BIT TWICE SHY: CREATING RETRO GAME SOUND EFFECTS WITH BFXR

It's no surprise that parodies/homages of the games of my youth (those popular throughout the 80's) are starting to pop up in the shows I work on. In fact, they've been cropping into modern cartoons for pretty much my entire career. There are a few reasons for this. First (and most obvious) everything that is old is new again. Retro is always going to be hip, and we have been in a love affair with 'The Decade of Excess' for quite a while now. It's also true that a lot of the talent at the Executive Producer, Director and Head Writer level these days (those producing the content) land right square in that age group where these are the things they love from their youth as well. Lastly, however, you need to consider the style that comes with writing a video game sequence into your animated program. Most modern games both look and sound entirely realistic. So if, for example, you wanted the Teenage Mutant Ninja Turtles to take a break and geek out over a video game together, what fun would it be to have them play something that looks and sounds like a feature film? The fun comes with the retro, both visually and sonically.

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